#PAWAdictos! Queda menos de una semana para que comience Global Game Jam y desde PAWA.cl comparte un gran listado de Recursos para que puedas desempeñarte al 100% y no perder tiempo valioso. 😉
Recursos
Como sabemos que el tiempo es ORO, sobretodo cuando debes desarrollar un Videojuego desde 0 y en tan solo 48hrs, compartimos con ustedes esta amplia lista para que puedas encontrar desde Programas, hasta recursos gráficos y musicales.
RECURSOS PARA JAMMERS
Herramientas
- Modelado – http://blender.org
- Herramienta de codigo abierto para narrativa y guión – http://twinery.org/
- Openframeworks – C++ toolkit – http://www.openframeworks.cc/
- Diseñador de esquemas de colores – http://colorschemedesigner.com/
- Edición de Sonido – http://audacity.sf.net/
- Música – http://lmms.sf.net/
Imagenes Vectoriales & Gráficos 2D
- GIMP / FOSS Photoshop – http://gimp.org
- Get Paint : http://www.getpaint.net/
- 2D Tile Map Editor – http://www.mapeditor.org/
- Texture Packer – http://www.codeandweb.com/texturepacker
- Color Oracle – Color blindness testing – http://colororacle.org
- Inkscape – SVG Vector drawing tool- http://inkscape.org/
- Aseprite – http://www.aseprite.org/
- Pixlr – http://pixlr.com/editor/
Control de Versión
- Mercurial SCM (software only) – http://mercurial.selenic.com
- Git (software only) – http://git-scm.com
- GitHub (software and hosting) – https://github.com
- Bitbucket (mercurial and git, hosting only) – https://bitbucket.org
- Sourcetree (nice visual gui software for git and mercurial): http://www.sourcetreeapp.com/
- GitExtensions (similar to Sourcetree, but all FOSS): https://code.google.com/p/gitextensions/
IDEs
- Eclipse – http://www.eclipse.org/
- Visual Studio Express – http://www.visualstudio.com/products/visual-studio-express-vs
- Monodevelop – http://monodevelop.com/
- IntelliJ – http://www.jetbrains.com/idea/
- Komodo Edit – http://www.activestate.com/komodo-edit
Motores
- Unity 3D – http://unity3d.com
- Unreal Development Kit – http://unrealengine.com/udk
- Cry Engine SDK – http://cryengine.com
- GameMaker – http://yoyogames.com
- GameSalad – http://gamesalad.com
- Construct 2 – https://www.scirra.com/construct2
- Stencyl – http://www.stencyl.com/
- Ren’Py – http://www.renpy.org/
- IRRLicht – http://irrlicht.sourceforge.net/
- Project Anarchy – http://www.projectanarchy.com/
- Love2D – https://love2d.org/
- Gamesonomy – http://www.gamesonomy.com/
Audio
- Irrklang – http://www.ambiera.com/irrklang/
- Sound Effects – http://bfxr.net
- Audacity – Audio / Recording / Music – http://audacity.sourceforge.net/
- Procedural Music – http://abundant-music.com (Needs a Midi Renderer)
- SynthFont – http://www.synthfont.com (Midi Renderer)
- GXSCC – http://www.geocities.co.jp/SiliconValley-SanJose/8700/P/GsorigE.htm (Midi Renderer)
- Chip Tune Creator – http://www.beepbox.co
- Milkytracker – http://www.milkytracker.org
HTML5 / Javascript
- Listing – http://html5gameengine.com/
- Game Closure – http://www.gameclosure.com/
- Canvas Engine – http://canvasengine.net/
- List of HTML5 / Javascript engines http://html5gameengine.com/
- CreateJS (HTML5/Javascript libraries – preloading, audio, canvas, tween) – http://createjs.com/#!/CreateJS
- Box2D (javascript 2d physics library) – http://box2d-js.sourceforge.net/
- Javascript 3D toolkit: http://jeromeetienne.github.io/tquery/
- Phase – http://phaser.io/
- Cocos2D HTML5 – http://www.cocos2d-x.org/download
Frameworks
- XNA (C#) – http://www.microsoft.com/en-us/download/details.aspx?id=23714
- MonoGame (Open source version of XNA, actively maintained) – http://monogame.net/
- Processing (Java) – http://processing.org/
- Ogre3D (3D rendering engine) – http://www.ogre3d.org/
- OpenFL (Flash-like crossplatform API) – http://www.openfl.org/
- Box2D (2d physics library) – http://box2d.org/
- Flixel (Flash) – http://flixel.org/
- SDL (cross platform API for C/C++) – http://www.libsdl.org/index.php
Assets
- Todo – http://opengameart.org – la mayoría de los modelos en formato blender.
Modelos 3D
- 3D Models – http://turboSquid.com http://www.blendswap.com/
- 3D Models, Textures – https://www.assetstore.unity3d.com
Texturas / Arte 2D
- Textures – http://www.cgtextures.com
- Textures – http://www.openfootage.net
- 2D sprites and Flash backgrounds – http://glitchthegame.com/public-domain-game-art/
- 2D art: http://lunar.lostgarden.com/labels/free%20game%20graphics.html
- 2D art list – http://bit.ly/18avkmQ
Audio
- Music (and graph paper!!) – http://incompetech.com
- Music – http://www.newgrounds.com/audio
- Freesfx – http://freesfx.co.uk
- Sound Bibble – http://soundbible.com
- FREE Sound – http://freesound.org/
- The Open Bundle (Music, 2D assets) – http://open.commonly.cc/
Fuentes
- 1001 FREE Fonts – http://www.1001freefonts.com
- Fonts River– http://www.fontriver.com
- 1001 Fonts – http://www.1001fonts.com
- Font Squirrel – http://www.fontsquirrel.com
- Iconian– http://www.iconian.com
- Google Fonts – http://www.google.com/fonts
- Da Font – http://dafont.com/
SDKs
- Made with Marmalade: https://www.madewithmarmalade.com/
- Appcelerator: http://www.appcelerator.com/developers/
Juegos de Mesa
- Board game tools – http://www.rptools.net/
- FabLab tools – http://fab.cba.mit.edu/content/tools/
Herramientas de manejo de TAREAS
Gráficas
- Trello project management, general bucket list, collect screenshots, vote on features
- Murally is a pinboard that connects to google drive and evernote
- Realtime Board pinboard
- Mindmeister mindmapping
- Lucidchart, Cacoo for diagrams and flow charts
Basadas en Texto
- Collabedit is a text editor / chat hybrid with simple syntax highlighting, easy to share
- Workflowy – Collaborative list editor, useful for organizing tasks into lists and prioritize them
- Editorially is a versioned, collaborative markdown text editor that has nice export formats
- Fargo is a nice outliner / notepad
Misceláneos
- Procedural terrain tool for Unity3D: http://code.google.com/p/unityterraintoolkit/downloads/list
- PixelProspector’s gamedev big lists: http://www.pixelprospector.com/indie-resources/
- Screenr web based screen recorder
- JSFiddle colaborative tool for web projects
- Github Gists collection of useful scripts
Te confirmamos que PAWA.cl estará presentes participando y a su vez tendremos un reportero en terreno, quien se encargará de registrar nuestras aventuras y el ambiénte Global Game Jam aquí, en Santiago de CHILE.
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